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The game consists of a large number of politician cards, some of which form the first politburo. Politicians have certain stats (preferred offices, for instance) and an age. At the start of the game, the players secretly note influence on ten politicians, graded from 10 (most) to 1 (least). Gameplay is not clockwise, but happens from top to bottom in the politburo. Whatever action the politician in a certain office can take is done by the player who reveals the greatest influence on the politician in question. Actions include accusing other politicians of espionage (potentially exiling them to Siberia), pardoning them, reshuffling the politburo and others. But each action a politician takes lets him (or in one case, her) age by one or more years.